Two automatons, one brass orb, and a machine that re-rolls the laws of
physics every single round. Gravity, ball, court and chassis are drawn
fresh each point. Grab the orb, jump, and let go of jump near the
top of the arc — the higher you release, the surer it drops through the
far hoop. First to 11 takes the yard.
Opponent
Governor Setting
P — pause • M — mute • R — restart
Boiler Cooling
Paused
Match Concluded
Victory
Rusty UnitADMoveWJump — release to shootSGrab / steal
Oxy Unit←→Move↑Jump — release to shoot↓Grab / steal